Pixel Art Resizer — Scale Without Blurring
The only correct way to resize pixel art is nearest-neighbour interpolation. Our tool does exactly that — crisp, perfect pixels at any scale.
Drop an image here or click to upload
PNG, JPG, WEBP, GIF, SVG — processed entirely in your browser
Why regular image resizers destroy pixel art
If you've ever exported pixel art and then tried to resize it in an image editor or social media upload, you've probably seen the horror: clean, crisp pixels become blurry mush. Every edge softens. Every color boundary bleeds. Your 16×16 sprite scaled to 256×256 looks like it was photographed through frosted glass.
This happens because standard image resizers use bilinear or bicubic interpolation — designed for photos. They average neighbouring colors to create smooth transitions. This is exactly what photos need, and exactly what pixel art doesn't.
Which size for which use?
| Original | 2× | 4× | 8× | Best for |
|---|---|---|---|---|
| 8×8 | 16×16 | 32×32 | 64×64 | Icons, favicons |
| 16×16 | 32×32 | 64×64 | 128×128 | Discord emotes |
| 32×32 | 64×64 | 128×128 | 256×256 | Profile pictures |
| 64×64 | 128×128 | 256×256 | 512×512 | Social media posts |
| 128×128 | 256×256 | 512×512 | 1024×1024 | Print, posters |
Most social platforms expect at least 400×400 for profile pictures. If your pixel art is 32×32, a 16× scale gives you 512×512 — perfect for profile use while maintaining pixel-perfect crispness.
Where to use your scaled pixel art
- Discord profile pictures (minimum 128×128, best at 512×512)
- Twitter / X profile (400×400 minimum)
- Twitch panel images (320×100 wide format)
- Steam game capsule art (various sizes, all requiring crisp pixel art)
- Itch.io game cover (315×250 or 630×500)
- App store icons (1024×1024 for iOS, 512×512 for Google Play)
Frequently asked questions
Standard image resizers use bilinear or bicubic interpolation that averages neighbouring pixel colors — designed for photos. For pixel art, every soft edge is a bug.